Virtual Team Experience for 2000 participants.
consultingit tech servicesvirtual program

Virtual Team Experience for 2000 participants.

One of the teams at HCL aimed to create a custom virtual experience for approximately 2000 employees. The objective was to raise awareness about ""Risk and Compliance"" and help the employees understand key terms related to the subject.

2000 participants
India
consulting
2000
Participants
India
Location
consulting
Industry

1The Challenge

What was the challenge?

One of the teams at HCL aimed to create a custom virtual experience for approximately 2000 employees. The objective was to raise awareness about ""Risk and Compliance"" and help the employees understand key terms related to the subject.

2Our Solution

What solution did we design?

The Thought Bulb team proposed a custom virtual game with a Harry Potter theme to engage the participants and educate them about ""Risk and Compliance."" The game was designed to be a gamified virtual program, enabling all participants to grasp the concepts effectively.

3How We Did It

How was the programme delivered?

The virtual game developed by the Thought Bulb team revolved around the theme of Harry Potter and required the players to embark on a gamified journey to save the world. To score Magic Points, the players had to solve codes and cryptic puzzles related to ""Risk and Compliance."" The game was accessible through a Game Code and Web-link, offering a self-paced learning experience. Additionally, a LIVE Leaderboard was incorporated to add excitement and competition to the entire virtual experience.

4Key Outcomes

What were the results?

The custom virtual game designed by the Thought Bulb team successfully addressed the objective of creating awareness around ""Risk and Compliance"" for the 2000 employees. By incorporating a Harry Potter theme and gamified elements, the game engaged the participants and enabled them to understand key terms and concepts in an interactive manner. The self-paced nature of the game allowed each participant to progress at their own speed, while the LIVE Leaderboard fostered a sense of thrill and competition. Overall, the virtual team experience proved to be an effective way to promote learning and knowledge retention among the employees."

Topics covered

#consulting#it tech services#virtual program

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